The problem
A real, everyday problem worth solving for young people.
A one-day jam where teams of five turn a spark into a pitch — a game or gamified app for the way young people actually live. Learn the craft, build all day, pitch to a real jury.
10:00 · Workshop
Learn the craft
Methods + example reviews before you build.
The jury
Live feedback
★3+ expert judges
The jam
6 hours
Heads-down team build, one shared brief.
Pitch + feedback
Show it off
Join the waitlist
Fifty places, ten teams of five. Tell us you're interested and we'll send dates, venue, and how to join.
The numbers,
in plain sight.
/ vol. 01 · at a glance
50
makers on-site
6h
of heads-down building
10
teams of five
3+
expert judges
Every team answers the same brief. The strongest concepts define all six — clearly, playfully, and feasibly.
The challenge
Design a game or gamified app that improves young people's everyday life through play.
A real, everyday problem worth solving for young people.
Who it's for — specific, believable, reachable.
Why it matters — the clear promise you make.
The playful experience at the heart of it.
A concept that could actually be built.
Tell it in 3–4 minutes so a jury gets it.
01
Learn
02
Build
03
Pitch
Feedback
Live, per-team, from the jury
Your deck
A pitch-ready concept to take with you
Proof
A signed participation certificate — for everyone